[The Mind Cafe] Saboteur (1)
[The Mind Cafe] Saboteur (2)
[The Mind Cafe] Saboteur (3)
[The Mind Cafe] Saboteur (4)
[The Mind Cafe] Saboteur (5)
[The Mind Cafe] Saboteur (6)
[The Mind Cafe] Saboteur (7)
[The Mind Cafe] Saboteur (8)

Sell [The Mind Cafe] Saboteur best price

5
216
ratings
348
sold
SGD 24.9
Brand
AMIGO
Ships from
Singapore

Product Description

Game Description: Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn’t try and be too obvious about it, however, lest they be immediately discovered. Action Cards can be placed in front of any player, including oneself. Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and receive the gold pieces. Once the Gold Cards have been distributed, the next round begins. The game is over at the end of the third round, with the player with the most gold pieces being the winner. Game Genre: Party / Family-fun / Card Games No. of player: 3 to 10 Players Suitable for Ages 8 and above Time of play: 30 mins Family/Kids Friendly: Yes Game Contents: 44 path cards 27 actions cards 28 gold nugget cards 7 gold diggers 4 saboteurs How to play?: Separate the cards into path, action, nugget, and dwarf cards. The number of gold miner and saboteur cards used depends on the number of players (put the remaining dwarf cards back in the box-they will not be needed for the rest of the game): 3 players: 1 saboteur and 3 gold miners 4 players: 1 saboteur and 4 gold miners 5 players: 2 saboteurs and 4 gold miners 6 players: 2 saboteurs and 5 gold miners 7 players: 3 saboteurs and 5 gold miners 8 players: 3 saboteurs and 6 gold miners 9 players: 3 saboteurs and 7 gold miners 10 players: all dwarf cards Shuffle the required numbers of gold miners and saboteurs together. Deal one card to each player, who looks at it and puts it face down in front of him without revealing his role to the other players. The last card is set aside (also face down) until the end of the round. Find the one start card (showing a ladder) and three goal cards (one with the gold treasure and two with mere stones) from among the 44 path cards. Shuffle the goal cards and place them face down on the table, together with the start card (face up), as shown in the illustration below. Over the course of the game, a maze of pathways will be created between the start card and the finish cards. Note that these pathways may extend beyond the borders of the 5 by 9 card pattern indicated in the illustration. Add all the action cards to the remaining 40 path cards and shuffle to create one draw pile. Deal out a number of cards to each player, again depending on the number of players in the game: 3 to 5 players: Each player is dealt 6 cards. 6 to 7 players: Each player is dealt 5 cards. 8 to 10 players: Each player is dealt 4 cards. Put the rest of the deck next to the goal cards. Shuffle the gold nugget cards and place them face down next to the leftover dwarf card. The youngest player takes the first turn, with play passing to the left.

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